## Mandelbrot Screensaver

I’ve been playing around some more with my Mandelbrot program, and I’ve made a separate version of it where each time the fractal is redrawn, it randomizes the real and imaginary parts of the complex number “z” (normally it’s 0). This is the result: It’s not really important or productive, but it looks cool and … Read moreMandelbrot Screensaver

## Giant Minecraft Melon Farm

A while ago, I made this huge melon farm in Minecraft (creative mode) with 800 melon plants, that produces about 6 melon slices a second: It runs on block update detector (BUD) sensors, and is so fast that additional hoppers and hopper minecarts are needed to transport all the melons: I did not make a video … Read moreGiant Minecraft Melon Farm

## Colored Spreadsheets Using Conditional Formatting

I was playing around with conditionally formatted spreadsheets in Excel, and made some simple colored patterns. One of them was produced by adding 1 all the way down the first column, then in each row adding 1 to the cell left of it. This was the result: I also tried an exponential sequence – like … Read moreColored Spreadsheets Using Conditional Formatting

## Mandelbrot Program – Added Shading

I added basic shading to my Mandelbrot fractal program. If you haven’t seen that, here’s a link. Anyway, for each pixel it takes the number of iterations of z=z2+c in order for the coordinates to escape the Mandelbrot set, and bases the color off of that. Picture: Right now, however, it can only use shades … Read moreMandelbrot Program – Added Shading

## An Old Minecraft World

Recently I was going through some of my old Minecraft worlds, and in this one (called “Water Tests”), I found huge strands of ice formed when I set up a command block that continually created ice above a thrown snowball. I played with it for about half an hour, during which this happened:

## Mandelbrot Set Generation Program

This is a program I wrote that generates the Mandelbrot fractal (here’s a Wikipedia article about it), written in JavaScript, using the HTML5 canvas. For each pixel, it evaluates a recursive formula, z=z2+c, based on the coordinates of that pixel. If, after the z value is fed back into the formula a certain number of … Read moreMandelbrot Set Generation Program

## Hi.

Hi! Welcome to my blog. Here I’ll post stuff that does not fit onto my YouTube channel, DiamondGuy36. I will organize it into categories such as Minecraft, Programming, etc.