## Platforming Game Update 1.5

I have updated my platforming game (it still doesn’t have a name) with many more features. The next update will be a redesign of the interface (I’m thinking about adding a title screen), but for now I’ve added a few graphical changes, as well as changes to the map generator itself. Here’s an changelog of … Read morePlatforming Game Update 1.5

## My Platforming Game

I just made a simple platforming game using JavaScript. You play as the gray circle and use the spacebar or click to jump. It’s only the first version, so it’s a little bit buggy, but if you want, you can still play it (it’s really fun) or view the code. The game gets faster as you go, … Read moreMy Platforming Game

## Multi-Base Counting Program

Recently I wrote a program that can count in any base from 2 to 74. Essentially, a base is the number of different symbols or digits used for one place value (before moving to the next place). Humans most often use base 10, meaning that we count from 0 to 9 in the first place value, … Read moreMulti-Base Counting Program

## Line Curve Thing

This is a curve shape made out of many different lines, crossing each other in multiple directions. I created it a while ago with a program I wrote. I might make more in the future, maybe with different colors and widths.

## Powers of 2 (Doubling Numbers) in JavaScript

This is a program I wrote in JavaScript that constantly doubles a number starting at 1 (powers of 2). It is written to avoid an integer overload caused by a number becoming too large and getting converted to a number such as “8.6086919e+436”. It does this by essentially treating the number as a string, and multiplying … Read morePowers of 2 (Doubling Numbers) in JavaScript

## JavaScript “Dust” With Distance-Based Probabilities

I recently wrote a program in JavaScript that generates “dust” by picking a random pixel on the screen, then deciding randomly whether to shade it in or not. The farther away the pixel is from a certain point (in this case, (700, 350)), the lower the chance it will be shaded in. To determine the … Read moreJavaScript “Dust” With Distance-Based Probabilities

## Generating Random Numbers With JavaScript

I wrote a JavaScript program to create random digits, then used it to create a list of 1,000,000. I’ve copied the first 250,000 to a Word document, so if you want, you can download them (145 kilobytes). After a specified amount of digits, a red number shows how many have been generated so far (if enabled). … Read moreGenerating Random Numbers With JavaScript

## Mandelbrot Screensaver

I’ve been playing around some more with my Mandelbrot program, and I’ve made a separate version of it where each time the fractal is redrawn, it randomizes the real and imaginary parts of the complex number “z” (normally it’s 0). This is the result: It’s not really important or productive, but it looks cool and … Read moreMandelbrot Screensaver