This is a die (dice can also be used as a plural, apparently) I created in Blender with a rounded cube and materials assigned to specific vertices (to make the dots).
Math With Dice – Part 3: Weird Dice/Dice Weighting
As dice are meant to be completely random, and therefore fair, it is important that a die is weighted evenly – which can become very complex. When you design a die, you have to make sure that all the parts are balanced. This can, however, be achieved even with very unconventional dice. A website called The … Read moreMath With Dice – Part 3: Weird Dice/Dice Weighting