Another explosion in Blender, polished with paint.net. A sphere is broken into particles, which are used as the smoke flow object, and create the fireballs. The base resolution is 30 and high resolution is set to 3. This time the particles emit smoke and fire instead of just smoke. The scene is lit with a sun lamp.
JavaScript Fireworks
I thought I’d do a post about one of my (much) older creative coding projects, so today I’ll be sharing with you a simple firework program I created in JavaScript a while ago. Here’s what the fireworks look like when the program is launched: Now for how it works. The entire program is organized as … Read moreJavaScript Fireworks