## “Chaos Game” Sierpinski Fractal Generation

This is a Sierpinski triangle fractal generated using the chaos game method, in which a point inside a triangle is copied halfway to any random vertex of the triangle. That is to say, we pick a point inside an initial triangle, then randomly select a corner in that triangle. We then take the x and y coordinates of that corner/vertex and find the difference between that and the coordinates of the starting point. Finally, we divide those differences by 2 and use those as the coordinates for the next point, and repeat. If you want, you can run the program I wrote to generate the fractal, or look at the code (in JavaScript) I used.

## Graphing Program

I wrote a graphing program in JavaScript that colors each pixel based on a function of the x and y values of the pixel. This graph is created when red = (x/3)^2+(y/3)^2, green = (x/3)^2+(y/3)^2, and blue = (x/3)+(y/3). I might add more to this in the future, I think it’s a pretty interesting idea. You can try … Read moreGraphing Program

## Platforming Game Update 1.5

I have updated my platforming game (it still doesn’t have a name) with many more features. The next update will be a redesign of the interface (I’m thinking about adding a title screen), but for now I’ve added a few graphical changes, as well as changes to the map generator itself. Here’s an changelog of … Read morePlatforming Game Update 1.5

## My Platforming Game

I just made a simple platforming game using JavaScript. You play as the gray circle and use the spacebar or click to jump. It’s only the first version, so it’s a little bit buggy, but if you want, you can still play it (it’s really fun) or view the code. The game gets faster as you go, … Read moreMy Platforming Game

## Minecraft – Fireball Explosion

This is the result of a ghast fireball in Minecraft, summoned in with a custom explosion power using a command. The rays cast by the explosion are clearly visible in the ground because the explosion power of this particular fireball was set hundreds of times higher than that of a normal ghast fireball, so it spreads out a great deal more. This video by JL2579 and this video by WubbiConcepts explain this in much greater detail.

## Minecraft – Leprechaun and Rainbow

This is a leprechaun (it took me forever to spell that) I made in Minecraft. I made it a while ago, probably for a St. Patrick’s Day video so. . . happy early St. Patrick’s Day! The “leprechaun” is actually a giant zombie wearing enchanted leather armor dyed green, and holding an enchanted potato. The rainbow is FallingSand entities spawned in by a (clearly visible) command block clock on the left. The “TileID” tag (I don’t know if this specific tag works anymore) is used to retexture them to different colors of wool blocks.

## Minecraft – Lots of Cats and Dogs

I was playing with command blocks in Minecraft and this happened. . .

## Supermoon Pictures

These are some pictures I took of last year’s “supermoon“. They are a little blurry but still visible, so I thought it would be interesting to make a post about them. I took a few, as it was hard to get right, and some of the pictures are better than others.